//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Fri Sep 13 16:05:28 2019
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 0   xyzw        2     NONE   float   xy
// SV_Position              0   xyzw        3      POS   float   xyzw
// SV_IsFrontFace           0   x           4    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[27], immediateIndexed
dcl_constantbuffer cb1[205], immediateIndexed
dcl_constantbuffer cb2[20], immediateIndexed
dcl_constantbuffer cb3[95], immediateIndexed
dcl_constantbuffer cb4[13], immediateIndexed
dcl_constantbuffer cb13[4], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_sampler s5, mode_default
dcl_resource_texture3d (uint,uint,uint,uint) t0
dcl_resource_texture3d (float,float,float,float) t1
dcl_resource_texture3d (float,float,float,float) t2
dcl_resource_texture3d (float,float,float,float) t3
dcl_resource_buffer (uint,uint,uint,uint) t4
dcl_resource_texturecube (float,float,float,float) t5
dcl_resource_texture3d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture3d (float,float,float,float) t8
dcl_resource_texture3d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture3d (float,float,float,float) t11
dcl_resource_texture3d (float,float,float,float) t12
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.xy
dcl_input_ps_siv linear noperspective v3.xyzw, position
dcl_output o0.xyzw
dcl_temps 18
dcl_resource_texture2d (float,float,float,float) t125
dcl_resource_texture1d (float,float,float,float) t120
ld_indexable(texture2d)(float,float,float,float) r16.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(texture1d)(float,float,float,float) r17.xyzw, l(0, 0, 0, 0), t120.xyzw

add r0.xy, v3.xyxx, -cb1[138].xyxx
mad r0.xy, r0.xyxx, cb1[139].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r0.xy, r0.xyxx, v3.wwww
mov r0.z, v3.w
mul r0.xyw, r0.xyxz, l(2.000000, -2.000000, 0.000000, 1.000000)

// mov r3.xyzw, v3.xyzw
// add r16.w, r3.w, -r16.y
// mul r16.w, r16.w, r17.w
// mad r3.x, r16.w, -r16.x, r3.x

mul r1.xyzw, v3.yyyy, cb1[45].xyzw
mad r1.xyzw, v3.xxxx, cb1[44].xyzw, r1.xyzw
mad r1.xyzw, v3.zzzz, cb1[46].xyzw, r1.xyzw
add r1.xyzw, r1.xyzw, cb1[47].xyzw
div r1.xyz, r1.xyzx, r1.wwww

mul r10.xyzw, r1.yyyy, cb1[1].xyzw
mad r10.xyzw, r1.xxxx, cb1[0].xyzw, r10.xyzw
mad r10.xyzw, r1.zzzz, cb1[2].xyzw, r10.xyzw
add r10.xyzw, r10.xyzw, cb1[3].xyzw

//Fix
add r16.w, r10.w, -r16.y
mul r16.w, r16.x, r16.w
mul r16.w, r16.w, r17.w
add r10.x, r10.x, -r16.w
//Translate to world
mul r1.xyzw, r10.yyyy, cb1[41].xyzw
mad r1.xyzw, r10.xxxx, cb1[40].xyzw, r1.xyzw
mad r1.xyzw, r10.zzzz, cb1[42].xyzw, r1.xyzw
mad r1.xyzw, r10.wwww, cb1[43].xyzw, r1.xyzw 


add r2.xyz, r1.xyzx, -cb1[71].xyzx
dp3 r1.w, -r1.xyzx, -r1.xyzx
rsq r1.w, r1.w
mul r3.xyz, r1.wwww, -r1.xyzx
itof r4.xyz, cb1[149].zwwz
mul r1.w, r4.x, l(0.001000)
frc r1.w, r1.w
mad r1.w, r4.z, l(4.656613094E-013), r1.w
lt r2.w, r1.w, l(0.000000)
add r3.w, r1.w, l(0.001000)
movc r1.w, r2.w, r3.w, r1.w
frc r1.w, r1.w
mul r1.w, r1.w, l(10.000000)
div r5.xyz, r2.xyzx, cb4[8].zzzz
add r6.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
div r7.xyz, r2.xyzx, cb4[9].xxxx
add r7.xyz, r7.xyzx, cb4[6].xyzx
sample_indexable(texture3d)(float,float,float,float) r4.zw, r7.xyzx, t11.zwxy, s4
mad r7.xy, r4.zwzz, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
dp2 r2.w, r7.xyxx, r7.xyxx
add r2.w, -r2.w, l(1.000000)
max r2.w, r2.w, l(0.000000)
sqrt r7.z, r2.w
max r2.w, |v2.y|, l(0.000001)
mul r2.w, r2.w, r2.w
mul r2.w, r2.w, r2.w
mad r8.xyz, cb4[6].xyzx, r2.wwww, cb4[6].xyzx
mad r7.xyz, r7.xyzx, cb4[9].yyyy, r8.xyzx
mad r2.w, r4.y, l(4.656612873E-010), r4.x
sample_b_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t10.yzwx, s3, cb1[150].w
add r2.w, r2.w, r3.w
mul r3.w, r2.w, cb4[9].w
frc r3.w, r3.w
mul r3.w, r3.w, cb4[10].x
mad r4.xyz, r7.xyzx, r3.wwww, r6.xyzx
mad r4.xyz, v1.xyzx, r1.wwww, r4.xyzx
sample_indexable(texture3d)(float,float,float,float) r4.xyz, r4.xyzx, t12.xyzw, s5
mad r6.xy, r2.wwww, cb4[9].wwww, l(0.500000, 0.250000, 0.000000, 0.000000)
frc r2.w, r6.x
mul r2.w, r2.w, cb4[10].x
mad r5.xyz, r7.xyzx, r2.wwww, r5.xyzx
mad r5.xyz, v1.xyzx, r1.wwww, r5.xyzx
sample_indexable(texture3d)(float,float,float,float) r5.xyz, r5.xyzx, t12.xyzw, s5
mul r1.w, r6.y, l(6.28318548)
sincos r1.w, null, r1.w
add r1.w, r1.w, l(1.000000)
mul r1.w, r1.w, l(0.500000)
add r5.xyz, -r4.xyzx, r5.xyzx
mad r4.xyz, r1.wwww, r5.xyzx, r4.xyzx
dp3 r1.w, r4.xyzx, l(0.625000, 0.250000, 0.128000, 0.000000)
add r2.w, r1.w, l(-0.800000)
mad_sat r4.xyz, r2.wwww, cb4[10].yyyy, cb4[7].xyzx
add r5.xyz, cb1[68].xyzx, -cb2[10].xyzx
dp3 r2.w, r5.xyzx, r5.xyzx
sqrt r2.w, r2.w
add r2.w, r2.w, -cb4[10].z
div_sat r2.w, r2.w, cb4[10].w
add r5.xy, v2.yxyy, cb4[11].xzxx
add r3.w, r5.x, -cb4[11].y
mul r4.w, r5.y, l(3.14159274)
sincos r4.w, null, r4.w
mad r3.w, r4.w, cb4[11].y, r3.w
mul_sat r3.w, r3.w, cb4[11].w
add r4.w, v2.x, l(-0.500000)
add r4.w, r4.w, r4.w
add r4.w, -|r4.w|, l(1.000000)
mul r4.w, r4.w, l(3.000000)
mul_sat r5.x, v2.y, l(3.000000)
mul_sat r4.w, r4.w, r5.x
mad r3.w, -r3.w, r4.w, l(1.000000)
add r1.w, r1.w, -r3.w
mul r1.w, r1.w, cb4[12].x
mul r1.w, r1.w, r2.w
mov r5.x, cb2[4].x
mov r5.y, cb2[5].x
mov r5.z, cb2[6].x
dp3 r2.w, r5.xyzx, r5.xyzx
rsq r2.w, r2.w
mul r5.xyz, r2.wwww, r5.xyzx
dp3_sat r2.w, r5.xyzx, r3.xyzx
max r2.w, r2.w, l(0.000001)
mul r2.w, r2.w, r2.w
mul r1.w, r1.w, r2.w
div r0.xy, r0.xyxx, r0.wwww
mad r0.xy, r0.xyxx, cb1[67].xyxx, cb1[67].wzww
sample_l_indexable(texture2d)(float,float,float,float) r0.x, r0.xyxx, t7.xyzw, s2, l(0.000000)
ge r0.y, r0.x, l(0.875000)
mad r0.w, r0.x, l(8.000000), l(-7.000000)
movc r0.x, r0.y, r0.w, r0.x
mad r0.y, r0.x, cb1[65].x, cb1[65].y
mad r0.x, r0.x, cb1[65].z, -cb1[65].w
div r0.x, l(1.000000, 1.000000, 1.000000, 1.000000), r0.x
add r0.x, r0.x, r0.y
mad r0.x, -r0.z, l(1.000000), r0.x
div_sat r0.x, r0.x, cb4[12].z
mul_sat r0.w, r0.x, r1.w
and r1.w, cb1[150].z, l(32)
max r3.xyz, cb4[2].xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
movc r0.xyz, r1.wwww, r3.xyzx, l(0,0,0,0)
mad r3.xyz, r4.xyzx, cb1[143].wwww, cb1[143].xyzx
mad r5.xyz, cb1[144].wwww, l(0.040000, 0.040000, 0.040000, 0.000000), cb1[144].xyzx
lt r1.w, l(0.000000), cb2[19].w
if_nz r1.w
  mad r6.xyz, r2.xyzx, cb1[200].xyzx, cb1[201].xyzx
  max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  min r6.xyz, r6.xyzx, l(0.990000, 0.990000, 0.990000, 0.000000)
  mul r6.xyz, r6.xyzx, cb1[202].xyzx
  ftoi r7.xyz, r6.xyzx
  mov r7.w, l(0)
  ld_indexable(texture3d)(uint,uint,uint,uint) r7.xyzw, r7.xyzw, t0.xyzw
  utof r7.xyzw, r7.xyzw
  add r1.w, cb1[202].w, l(1.000000)
  div r6.xyz, r6.xyzx, r7.wwww
  frc r6.xyz, r6.xyzx
  mul r6.xyz, r6.xyzx, cb1[202].wwww
  mad r6.xyz, r7.xyzx, r1.wwww, r6.xyzx
  add r6.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r6.xyz, r6.xyzx, cb1[203].xyzx
  and r7.xy, cb1[150].zzzz, l(4, 8, 0, 0)
  sample_l_indexable(texture3d)(float,float,float,float) r8.xyz, r6.xyzx, t1.xyzw, s0, l(0.000000)
  movc r7.xzw, r7.xxxx, r8.xxyz, l(0,0,0,0)
  sample_l_indexable(texture3d)(float,float,float,float) r8.xyz, r6.xyzx, t2.xyzw, s0, l(0.000000)
  mad r8.xyz, r8.xyzx, cb1[153].xyzx, r7.xzwx
  movc r7.xyz, r7.yyyy, r8.xyzx, r7.xzwx
  mul r7.xyz, r7.xyzx, l(0.886227548, 0.886227548, 0.886227548, 0.000000)
  max r7.xyz, r7.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  mul r7.xyz, r7.xyzx, cb1[165].xyzx
  mul r8.xyz, r7.xyzx, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
  if_nz cb0[26].w
    mul r9.xyz, v0.yzxy, v1.zxyz
    mad r9.xyz, v1.yzxy, v0.zxyz, -r9.xyzx
    mul r9.xyz, r9.xyzx, v1.wwww
    mad r10.xyz, cb1[145].wwww, l(0.000000, 0.000000, 1.000000, 0.000000), cb1[145].xyzx
    dp3 r1.w, r10.xyzx, r10.xyzx
    rsq r1.w, r1.w
    mul r10.xyz, r1.wwww, r10.xyzx
    mul r9.xyz, r9.xyzx, r10.yyyy
    mad r9.xyz, r10.xxxx, v0.xyzx, r9.xyzx
    mad r9.xyz, r10.zzzz, v1.xyzx, r9.xyzx
    dp3 r1.w, r9.xyzx, r9.xyzx
    rsq r1.w, r1.w
    mul r9.xyz, r1.wwww, r9.xyzx
    lt r1.w, l(0.000000), cb1[174].y
    if_nz r1.w
      sample_l_indexable(texture3d)(float,float,float,float) r6.xyzw, r6.xyzx, t3.xyzw, s0, l(0.000000)
      mad r6.xyz, r6.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
      dp3 r1.w, r6.xyzx, r6.xyzx
      rsq r1.w, r1.w
      mul r6.xyz, r1.wwww, r6.xyzx
      dp3 r1.w, r9.xyzx, r6.xyzx
      div r1.w, r1.w, cb1[204].x
      add_sat r1.w, r1.w, cb1[204].z
      add r2.w, r1.w, l(-1.000000)
      mad r2.w, cb1[204].y, r2.w, l(1.000000)
      mul r2.w, r2.w, r6.w
      add r10.xyz, r6.xyzx, r6.xyzx
      mad r9.xyz, r1.wwww, r10.xyzx, -r6.xyzx
    else
      mov r2.w, l(1.000000)
    endif
    and r1.w, cb1[150].z, l(16)
    ld_indexable(buffer)(uint,uint,uint,uint) r3.w, l(12, 12, 12, 12), t4.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r6.y, l(13, 13, 13, 13), t4.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r6.z, l(14, 14, 14, 14), t4.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r6.w, l(15, 15, 15, 15), t4.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r4.w, l(16, 16, 16, 16), t4.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r10.y, l(17, 17, 17, 17), t4.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r10.z, l(18, 18, 18, 18), t4.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r10.w, l(19, 19, 19, 19), t4.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r5.w, l(20, 20, 20, 20), t4.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r11.y, l(21, 21, 21, 21), t4.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r11.z, l(22, 22, 22, 22), t4.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r11.w, l(23, 23, 23, 23), t4.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r12.x, l(24, 24, 24, 24), t4.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r12.y, l(25, 25, 25, 25), t4.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r12.z, l(26, 26, 26, 26), t4.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r12.w, l(27, 27, 27, 27), t4.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r13.x, l(28, 28, 28, 28), t4.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r13.y, l(29, 29, 29, 29), t4.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r13.z, l(30, 30, 30, 30), t4.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r13.w, l(31, 31, 31, 31), t4.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r14.x, l(32, 32, 32, 32), t4.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r14.y, l(33, 33, 33, 33), t4.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r14.z, l(34, 34, 34, 34), t4.yzxw
    ld_indexable(buffer)(uint,uint,uint,uint) r14.w, l(35, 35, 35, 35), t4.yzwx
    ld_indexable(buffer)(uint,uint,uint,uint) r15.x, l(36, 36, 36, 36), t4.xyzw
    ld_indexable(buffer)(uint,uint,uint,uint) r15.y, l(37, 37, 37, 37), t4.yxzw
    ld_indexable(buffer)(uint,uint,uint,uint) r15.z, l(38, 38, 38, 38), t4.yzxw
    mad r6.x, r12.z, l(-0.333333343), r3.w
    mad r10.x, r13.z, l(-0.333333343), r4.w
    mad r11.x, r14.z, l(-0.333333343), r5.w
    mov r9.w, l(1.000000)
    dp4 r6.x, r6.wyzx, r9.xyzw
    dp4 r6.y, r10.wyzx, r9.xyzw
    dp4 r6.z, r11.wyzx, r9.xyzw
    mul r10.xyzw, r9.yzzx, r9.xyzz
    dp4 r11.x, r12.xyzw, r10.xyzw
    dp4 r11.y, r13.xyzw, r10.xyzw
    dp4 r11.z, r14.xyzw, r10.xyzw
    mul r3.w, r9.y, r9.y
    mad r3.w, r9.x, r9.x, -r3.w
    add r6.xyz, r6.xyzx, r11.xyzx
    mad r6.xyz, r15.xyzx, r3.wwww, r6.xyzx
    max r6.xyz, r6.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
    mul r6.xyz, r6.xyzx, cb1[174].zzzz
    mul r6.xyz, r2.wwww, r6.xyzx
    movc r6.xyz, r1.wwww, r6.xyzx, l(0,0,0,0)
    mad r8.xyz, r7.xyzx, l(0.318309873, 0.318309873, 0.318309873, 0.000000), r6.xyzx
  endif
  dp3 r1.w, r1.xyzx, r1.xyzx
  sqrt r1.w, r1.w
  mad_sat r1.w, r1.w, cb2[13].x, cb2[13].y
  mad r2.w, r1.w, l(-2.000000), l(3.000000)
  mul r1.w, r1.w, r1.w
  mul r1.w, r1.w, r2.w
  min r1.w, r1.w, l(1.000000)
  mad r1.w, r1.w, cb2[13].z, cb2[13].w
  mul r6.xyz, r1.wwww, r8.xyzx
  mul r6.xyz, r6.xyzx, cb2[19].wwww
  mul r6.xyz, r3.xyzx, r6.xyzx
  mad r7.xyz, r4.xyzx, l(2.040400, 2.040400, 2.040400, 0.000000), l(-0.332400, -0.332400, -0.332400, 0.000000)
  mad r7.xyz, r4.xyzx, l(-4.795100, -4.795100, -4.795100, 0.000000), r7.xyzx
  mad r4.xyz, r4.xyzx, l(2.755200, 2.755200, 2.755200, 0.000000), r7.xyzx
  add r4.xyz, r4.xyzx, l(1.332000, 1.332000, 1.332000, 0.000000)
  max r4.xyz, r4.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mul r4.xyz, r4.xyzx, r6.xyzx
else
  mov r4.xyz, l(0,0,0,0)
endif
dp3 r1.w, r1.xyzx, r1.xyzx
sqrt r2.w, r1.w
dp3 r3.w, r1.xyzx, cb1[60].xyzx
div r2.w, r2.w, r3.w
mul r2.w, r2.w, cb1[199].z
max r2.w, r2.w, l(0.000000)
rsq r3.w, r1.w
mul r1.w, r1.w, r3.w
mul r6.xyz, r1.xyzx, r3.wwww
max r2.w, r2.w, cb3[87].w
lt r4.w, l(0.000000), r2.w
ieq r5.w, cb3[94].z, l(1)
add r6.w, cb1[68].z, cb3[94].w
movc r5.w, r5.w, r6.w, cb3[89].y
mul r6.w, r3.w, r2.w
mad r7.x, r6.w, r1.z, cb1[68].z
mad r6.w, -r6.w, r1.z, r1.z
mad r2.w, -r2.w, r3.w, l(1.000000)
mul r2.w, r1.w, r2.w
add r3.w, -r5.w, r7.x
mul r3.w, r3.w, cb3[87].y
max r3.w, r3.w, l(-127.000000)
exp r3.w, -r3.w
mul r3.w, r3.w, cb3[89].x
movc r3.w, r4.w, r3.w, cb3[87].x
movc r2.w, r4.w, r2.w, r1.w
movc r4.w, r4.w, r6.w, r1.z
mul r4.w, r4.w, cb3[87].y
max r4.w, r4.w, l(-127.000000)
exp r5.w, -r4.w
add r5.w, -r5.w, l(1.000000)
div r5.w, r5.w, r4.w
mad r6.w, -r4.w, l(0.240226507), l(0.693147182)
lt r4.w, l(0.010000), |r4.w|
movc r4.w, r4.w, r5.w, r6.w
mul r3.w, r3.w, r4.w
mul r4.w, r2.w, r3.w
lt r7.xy, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[89].zwzz
if_nz r7.x
  mad_sat r5.w, r1.w, cb3[91].x, cb3[91].y
  mul r7.xz, cb3[90].yyxy, l(1.000000, 0.000000, -1.000000, 0.000000)
  dp2 r8.x, r1.xyxx, r7.xzxx
  dp2 r8.y, r1.xyxx, cb3[90].xyxx
  mov r8.z, r1.z
  sample_l_indexable(texturecube)(float,float,float,float) r1.xyz, r8.xyzx, t5.xyzw, s1, l(0.000000)
  sample_l_indexable(texturecube)(float,float,float,float) r7.xzw, r8.xyzx, t5.xwyz, s1, cb3[91].z
  add r1.xyz, r1.xyzx, -r7.xzwx
  mad r1.xyz, r5.wwww, r1.xyzx, r7.xzwx
  mul r1.xyz, r1.xyzx, cb3[88].xyzx
else
  mov r1.xyz, cb3[88].xyzx
endif
lt r5.w, l(0.000000), cb3[92].w
eq r6.w, cb3[89].z, l(0.000000)
and r5.w, r5.w, r6.w
dp3_sat r6.x, r6.xyzx, cb3[92].xyzx
log r6.x, r6.x
mul r6.x, r6.x, cb3[93].w
exp r6.x, r6.x
mul r6.xyz, r6.xxxx, cb3[93].xyzx
add r2.w, r2.w, -cb3[94].x
max r2.w, r2.w, l(0.000000)
mul r2.w, r2.w, r3.w
exp r2.w, -r2.w
min r2.w, r2.w, l(1.000000)
add r2.w, -r2.w, l(1.000000)
mul r6.xyz, r2.wwww, r6.xyzx
and r6.xyz, r5.wwww, r6.xyzx
exp r2.w, -r4.w
min r2.w, r2.w, l(1.000000)
max r6.w, r2.w, cb3[88].w
lt r1.w, cb3[89].w, r1.w
and r1.w, r1.w, r7.y
movc r6.xyzw, r1.wwww, l(1.000000,0,0,0), r6.wxyz
add r1.w, -r6.x, l(1.000000)
mad r1.xyz, r1.xyzx, r1.wwww, r6.yzwy
lt r1.w, l(0.000000), cb3[94].y
if_nz r1.w
  mul r6.yzw, r2.yyyy, cb1[9].xxyw
  mad r6.yzw, r2.xxxx, cb1[8].xxyw, r6.yyzw
  mad r6.yzw, r2.zzzz, cb1[10].xxyw, r6.yyzw
  add r6.yzw, r6.yyzw, cb1[11].xxyw
  div r6.yz, r6.yyzy, r6.wwww
  mad r7.xy, r6.yzyy, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
  mad r1.w, r6.w, cb1[198].x, cb1[198].y
  log r1.w, r1.w
  mul r1.w, r1.w, cb1[198].z
  mul r7.z, r1.w, cb1[197].z
  sample_l_indexable(texture3d)(float,float,float,float) r7.xyzw, r7.xyzx, t6.xyzw, s0, l(0.000000)
  mad r1.xyz, r1.xyzx, r7.wwww, r7.xyzx
  mul r6.x, r6.x, r7.w
endif
add r6.yzw, r2.xxyz, -cb1[156].xxyz
mul r7.xyz, r6.yzwy, cb1[158].xyzx
add r8.xyz, r2.xyzx, -cb1[157].xyzx
mul r8.xyz, r8.xyzx, cb1[159].xyzx
mad r6.yzw, r6.yyzw, cb1[158].xxyz, l(0.000000, -0.500000, -0.500000, -0.500000)
add r6.yzw, -|r6.yyzw|, l(0.000000, 0.500000, 0.500000, 0.500000)
mul_sat r6.yzw, r6.yyzw, l(0.000000, 6.000000, 6.000000, 6.000000)
mul r1.w, r6.z, r6.y
mul r1.w, r6.w, r1.w
sample_l_indexable(texture3d)(float,float,float,float) r6.yzw, r7.xyzx, t8.wxyz, s0, l(0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r7.xyz, r8.xyzx, t9.xyzw, s0, l(0.000000)
add r6.yzw, r6.yyzw, -r7.xxyz
mad r6.yzw, r1.wwww, r6.yyzw, r7.xxyz
mul r6.yzw, r3.xxyz, r6.yyzw
mul r7.xyz, r6.yzwy, l(0.886227548, 0.886227548, 0.886227548, 0.000000)
mad r3.xyz, r5.xyzx, l(0.450000, 0.450000, 0.450000, 0.000000), r3.xyzx
mad r3.xyz, -r6.yzwy, l(0.886227548, 0.886227548, 0.886227548, 0.000000), r3.xyzx
mad r3.xyz, cb1[152].yyyy, r3.xyzx, r7.xyzx
lt r1.w, l(0.000000), cb1[147].z
if_nz r1.w
  add r5.xyz, r2.xyzx, -cb2[8].xyzx
  add r6.yzw, cb2[9].xxyz, l(0.000000, 1.000000, 1.000000, 1.000000)
  lt r5.xyz, r6.yzwy, |r5.xyzx|
  or r1.w, r5.y, r5.x
  or r1.w, r5.z, r1.w
  dp3 r2.x, r2.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r2.x, r2.x, l(0.002000)
  frc r2.x, r2.x
  lt r2.x, l(0.500000), r2.x
  movc r2.xyz, r2.xxxx, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  mov r2.w, l(1.000000)
  movc r0.xyzw, r1.wwww, r2.xyzw, r0.xyzw
  mov o0.w, r0.w
else
  mov o0.w, r0.w
endif
add r2.xyz, r4.xyzx, r3.xyzx
add r0.xyz, r0.xyzx, r2.xyzx
mad o0.xyz, r0.xyzx, r6.xxxx, r1.xyzx
ret
// Approximately 0 instruction slots used
